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Class of heroes 2 alchemy
Class of heroes 2 alchemy












class of heroes 2 alchemy

Here's the first boss's drop table, for comparison: An absolute ton of possible synth items, most of which (Platinum Powder, Gold, etc) are special. a type of hot pants / short shorts / etc. boss drop table of the game ("Library vs Discipline Committees" - shouldn't that be 'Discipline Committee?' There's only one group, three members though.): Useful if you've saved before a boss fight and are trying to get a good drop.Īpparently this is the. Protip: L+R+Select+Start works as standard for FPDCs - it resets the game to the main menu.

class of heroes 2 alchemy class of heroes 2 alchemy

But she's an unwitting harem lead (even if some, like the Bahamun, are too Tsundere to admit it). I was going to go with a Felpur Monk/Beast instead of the Idol but I decided to go with a near all-flying fire-breathing team. or so i hope.), Fairy Sorcerer -> Sage (needed one caster so why not have the best), and Diablos Puppeteer (magical walls are OP). on their face), Diablos Ninja (dodge everything), Celestian Warrior -> Fallen Angel (wants to buy better hp growth), Human Ranger -> Gunner (headshot. Rolling with a Bahamun Idol (drop the mic. Sure, it's not a +120% Affinity all/mostly Felpur team, but it's not drop dead horrible. My characters range from 94% (Diablos) to 106% (the Fairy) with the Human and Celestian stradling within one point 100% before +Affinity equipment. I'm pretty sure Diablos don't actually hate other Diablos. In doing so, my affinity is still much higher than I calculated it using the chart. I also got arround my decision paralysis by deciding to not give a damn about Affinity and just go with an interesting party concept, affinity be damned. The Exp/Gold/Item Drop difference is humongous. There's no reason whatsoever to not be on "Hard" mode.














Class of heroes 2 alchemy